5 000 000 000 000 polygons

We are working on it.
What surface do you use for scatter. Is it heavy?
Try to uncheck Border Behaviour\Use Surface Border

Not to much. It’s a grass surface for a futuristic desert city :slight_smile: . I will try with uncheck Border Behaviour\Use Surface Border. I will scatter about 3.000.000 proxy grass model. It’s ok, but the pre-scatter process it’s about 6-7 min.

We will think about it.

I know Vue spews out thousands of cache files for it’s ecosystems, so maybe something similar could be done - some kind of “Scatter Cache” which calculates and efficiently writes necessary information to a file, where you can tell it to load from that file rather than re-calculating every frame or whenever you render, when you’re not working on VRS settings.

That would be REALLY amazing…

2karba : why , when i set up number of copies above 110 will not show rest of copies in viewport ? because after hit render is all my trees in diferent position like in camera viewport , is something what i doing wrong ??