Adding VRayDistance to Geometry as a displacement texture has no effect on the final rendering

Interactive rendering allows you to see displacement effects, but the final rendering doesn’t work. I uploaded a demo video, is this a bug?
video.rar (5.17 MB)

Hi @123456_1 We appreciate you sharing this with us! I tested this set-up on my end and it works as expected. Video attached below.

Please, let me know the versions of V-Ray ( V-Ray > Help > About ) and Cinema ( Help > About ) that you are using.

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I uploaded a file, can you try to see if it works properly? Also, your video cannot be played
file.rar (91.5 KB)

The C4D version is 2024.4. ![8DYT]EDOG(P[quote=“viktor_angelov, post:2, topic:121203, username:viktor_angelov”]
Hi @123456_1 We appreciate you sharing this with us! I tested this set-up on my end and it works as expected. Video attached below.

Please, let me know the versions of V-Ray ( V-Ray > Help > About ) and Cinema ( Help > About ) that you are using.

​​
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The C4D version is 2024.4. OIOUV9D_U_T.png|449x361](upload://eJwSBz8qo6I2bqsJfGlmZp31NnU.png)

Hi @123456_1 The order of the objects in the Objects Section affects the result. You need the Plane geometry above the Cube. Please, refer to the image below and let us know if it works for you once you test it.

Thank you for your answer. He is now working normally. Why does this order affect the results

@123456_1 We will be looking into it. I have logged it into our system [VC4D-2586]