What i plan to do is an animated shot with the sun going down, which in vray is no problem, but with clouds moving above the sky, develloping, … and the reflections of all on top of my building.
Well i´ve just tried vue 6, with animated clouds and moving sun, and wanted to export a series of spherical hdr´s.
but no luck. the hdrs wasnt true hdr´s, so no good light and reflections.
any idea of other procedural ways to do this fast end effectiv ?
i have done this in the past with dreamscape but rendering out a 180 degree spherical HDRs then using a mix map with a vraysky works really well but you need to work on the timings of the clouds in dreamscape to be believable.
oh good very nice results
A little tutorial would be really appreciated
if someone have some minutes to give the idea on what to regulate would be great.
Thanks in advance
but i just wanted to see if today we could get a step further.
What i hoped was that newer programmversions would write out throu hdri in floatingpoint, so the reflections and the light would realy be beleavabele without the need to integrate vrsky to get good light. (this of course is a great way for clear weather) , but in my case beleavable clouds moving (in timewarp) over the sky would have been the aim.
maybe someone who allready used the plugin ozone which integrates vue-skys directly to max.
but arrrgh. am i wrong, this also only works together with mental ray am i wrong..
So Vlado … Maybe in the next step of vraysky, a fast relistic skysolution with clouds (maybe also volumetric ? )
what about using filmed clouds as mask for opacity mapping as layer?
alder keine ahnung wie ich das in englisch schreiben soll…
kannst du nicht nen film von wolken als opacity und diffuse layer nehmen und unter deinvraysky als schatten / reflections pass packen?
nice to read you… sorry, here, no msn is possible.. arrrgh.
Well , of course some mixing with backroundimmages or, and dreamskape skys would be possible,
but what i am looking for is a much more elegant, and more realistic solution.
I just tried it with vue6, to render out an animated sky not just as a film, but as a series of panoramic immages, but the program doesnt substitute series of immages this way, and also the single rendered skydome wasnt real hdri, so the lightsolution produced with it was rather poor.
i hoped someone of you would know a better easier solution..