I’m trying to make an animation, but I don’t know why the render doesn’t stop when it reaches the max passes set. I’m rendering in progressing mode, and saving the animation in a .MOV file.
Is there a better workflow to make animations, setting a specific number for passes needed?
Never render to .mov or .avi file. NEVER! Choose output as image sequence, do yourself a favor.
As for max passes, are you using camera’s multi-pass effect by a chance?
I’m not using camera multi-pass effect. This is my first animation so I don’t know what is the best workflow to compose a video later. Which format should I choose, and which software is recommended to join all the frames?
I’ve realized that I can stop the render manually each frame, but there must be a better way to do it…
In performance, interactive rendering, max passes is limited to 90 passes as that’s enough to get a clear rendering in this scene. Am i missing something? Thank you
Usually i save image sequence to jpg or png, if i have no intention to correct it much or to linear exr, if i plan to do major corrections. I postprocess them in batch in photoshop, then assemble to video in vdub or after effects, depending on whether i want to make some additional changes or not.