Animation - Problem with Max passes

Hi guys!

I’m trying to make an animation, but I don’t know why the render doesn’t stop when it reaches the max passes set. I’m rendering in progressing mode, and saving the animation in a .MOV file.
Is there a better workflow to make animations, setting a specific number for passes needed?

Thank you in advance!

Pedro.

Never render to .mov or .avi file. NEVER! Choose output as image sequence, do yourself a favor.
As for max passes, are you using camera’s multi-pass effect by a chance?

Hi Romullus,

I’m not using camera multi-pass effect. This is my first animation so I don’t know what is the best workflow to compose a video later. Which format should I choose, and which software is recommended to join all the frames?

I’ve realized that I can stop the render manually each frame, but there must be a better way to do it…

Thank you!

How are you setting the max passes limit?

Hi Maru,

In performance, interactive rendering, max passes is limited to 90 passes as that’s enough to get a clear rendering in this scene. Am i missing something? Thank you

Are you using single PC or several nodes?

Hi Nekrobul, single PC.

:smiley:

You should not use the interactive rendering pass limit, but the regular one. (see screenshot)

Thanks Maru! That solved the problem. Any suggestions to save all the frames and join them once rendered?

Thank you again.

Usually i save image sequence to jpg or png, if i have no intention to correct it much or to linear exr, if i plan to do major corrections. I postprocess them in batch in photoshop, then assemble to video in vdub or after effects, depending on whether i want to make some additional changes or not.

Thank you again Romullus