Hello everyone!
Another simple scene, as you can see, another HDRI map, but this time I try
to match with background too. It’s not perfect, but I think it’s better …
Still not happy with the cloth material, but I don’t had the nerves to do it
again, maybe some suggestions for that kind of material, will be appreciated.
Thanks to all,
Stefan
Re: Another HDRI Test
hi there where can i get good quality hdr images? or buy i dont know.
Re: Another HDRI Test
For free I don’t think you will find good quality,I have something free,
but don’t remember from where…I just pick them up for a long time by now..
http://www.sachform.de/index\_EN.html
hope this will help you somehow
This is free, but only sky
Evermotion - 3d models store, 3d assets, scenes, PBR materials, cg news and tutorials
this is good enough
http://www.hdrimaps.com/downloads.html
http://www.3dbuzz.com/vbforum/showthread.php?t=113587
Re: Another HDRI Test
Hi there..I need some help can u post ..step by step put HDRI on metal material.
Cause I’ve already try to change the “m” at Enviroment, background and Reflektion GI.
But the result its dark no light at all.
eventhough I’ve already mappin the hdr image increase the multiplayer, but still cannot.
Please help me. May be there’s another setting that I’m not follow yet?
Thanks,
Nick
Re: Another HDRI Test
Hi nick..I’ll be happy to help you, but it will be great if you post your result,because I will see exactly what you try to achieve, and it will be more easy for me to guide you.
Re: Another HDRI Test
I love your HDRI image in this scene, can U send me via email. I think it’s a room image, right ? My email add is boydontcry87@yahoo.com
Re: Another HDRI Test
bloodtide, I cant send you the file via email, because it’s big, but I sent you an email with the link from where I uploaded for you.Just tell me if you receive it, or if you have problems in order to download the file.
Re: Another HDRI Test
Nick, I already made some tests, because I wasn’t shore, but it was as I expected..
First, I made a closed box, with different colors on the walls, and a chrome sphere. As I
expected, the sphere reflect perfect his"environment", witch is the box. I already have a
HDRI map in environment, but it can be seen, since the box it’s closed. Even when I overwrite in the chrome material, the background, the reflections,and in the preview it look ok, when I render, I get the same result: the sphere reflect just the box.
When I remove “the walls” , the sphere reflect the HDRI file , witch I pit it in the environment slot.In the past I try myself to use a hdri without any light in the scene, but it was bad..it was not enough light coming through the windows. In this particular experiment( Another HDRI Test), I only have as geometry, the granite top, the wall from right, the teapot, the cups and the rest is the HDRI map as background and skylight for illumination. No other lights in the scene.
Don’t know if this help, still waiting to tell me what exactly do you want to achieve.
Stefan
Re: Another HDRI Test
Hi stefanq…
There’s several experiment that I’ve already try.
1. I try to make 3 object with metal material n different colour.
I try to put the HDRI on the GI ( skylight) “m”
There’s only reflection of those two object yellow and gree ball, but the HDRI enviroment not show on white ball.
then the result…as below
2. I try to use background “m” to be add HDRI bitmap
then the result below is still the same, there’s no HDRI reflection eventhough I’ve been do the same in Reflection Enviroment setting.
3. I try to do as ur method. Try put HDRI on material object - Reflection Map
Then the result still the same. The HDRI reflection not shown. But at material it showed. Why it’s not show at enviroment render??? Bla..bla..bla..I’m so stupid didn’t I?
4. I try to put some plane and make it as a background as u did before. And of course the background reflection wll be shown on white ball reflection.
But the problem is, just in case the plane will be block cam or block the light or the sunlight. Is there any solution. Or may be, just me have wrong perception about ur info.
Thanks,
Nick
Re: Another HDRI Test
http://www.4shared.com/file/48551775/fcaacf83/DH206SX.html
Nick, this is the link for my hdri file… I think your hdri is not good quality, this one has 20-30 mb ,not shore. Put it in the background and in skylight, without any light in the scene.This should be working! But the maping type should be ‘spherical’, because the hdri file it’s an ‘spherical map’. try also to make your sphere with chrome material first, to see exactly what is reflecting, then change materials as u like.O and dont use physical camera.
Sorry for my english, hope you understand. God luck!
Re: Another HDRI Test
Thank u stefaq..
It works…
But I think the key is on Camera setting…
Before I used Physical camera so It didn’t work…HDRI only works on standart camera ( I don’t know why?)
Here’s the result , I used it with ur HDRI file share…
I try the other one metal : In steel, chrome and alumunium
But its not perfect yet…Do you know what the different setting on 3 of them? can u share?
Because I’ve seen at ur image the stainless is quite perfect..
Thanks,
Nick
Re: Another HDRI Test
nick
Nice experiments!
I think you will find that HDRI in the environment slot will work with the physical
camera, but needs to have its multiplier set very high for it to show - typically 20-30,000 (depends on the HDRI)
David
Re: Another HDRI Test
You are right David! for that specific hdri file, I use 1000 multiplier,in
the '‘texture editor’'of the hdri file, for physical camera to work.
Nick, all my metal materials was imported via <material editor-right click on scene materials-import new material>. You should have it too, those come with v-ray. This it’s my other post, where I achieve allmost the same result with, and without physical camera:
Re: Another HDRI Test
Ah thanks David for the info…
Hummm I see ur other experiment stefaq…
How do u make the bakground like the HDRI image?
The object is look like in the real place…Is it model or just Background?
Hummm..By the way I’ve already try another one with Enviroment:
The GI i just used the skylight
And the background I put HDRI
Then it works…with sunlight shadow…( refers to ur other experiment posting stefanq)
Thanks again,
Nick
Re: Another HDRI Test
Yes Nick, that is corect. But as far I know, the hdri are so great because you ca illuminate the scene, more real, because it is alot of information regarding
light, colors…that’s why is great to use hdri. In background you can have not necesary o hdri file.
In the other scene, I put a box with some concrete material, and add the chairs and the spheres. Anything else is hdri, as background and skylight.
You could rotate the hdri to match the perspective with model, but you will need to render one- two times to see actualy what’s the pozition. I do it horizontaly, in little steps, by 45 degreaze.
Re: Another HDRI Test
Dear Stefanq, I’ve followed your link and downloaded the file, but when I try to extract, it gave me a clip board with error. Can U send me this in the other Web site, thx U so much
Re: Another HDRI Test
Hi boodtide, Nick already dowload the file..don’t know why you got that error..
anyway I’ll try to put it in other site
http://www.4shared.com/file/48551775/fcaacf83/DH206SX.html
http://rapidshare.com/files/116987472/DH206SX.rar
Re: Another HDRI Test
Another stupid quest of me, I thought the HDRI map is just the sphecial sky with full of Ur image when fit in it. So with the background, when I try to put the HDRI map on it, it became a dark ground, ( the sky is still full of lightning ) can U tell me why this happen to me >"<












