Bake camera projection to 2d not working?

Hello,

I am trying to bake a camera projection to a 2d texture with vrays bake options. Is this possible? The texture is not showing up when I vray bake. The vry bake shows the texture being baked when its a normal 2d texture but when its a projection it shows black.

You’re using a projection node, set to perspective, to load the image, correct? Seems to work fine on my end (see attached scene). Is this the workflow you’re after?

Thanks for the reply, I did have that set. Odd thing is I opened that file and the baking didnt work either. I am currently using maya 2019.3.1 and vray 4.30. not sure if there is something else on my end that is causing the issue.

Hmm, you are correct. There does seem to be something the matter when baking through the V-Ray menu. Baking through Maya (set baking engine to Texture baking and click Render) does work though, so use it as a workaround. I’ll investigate the issue further.

EDIT: Logged the issue (internal bug-tracker id: VMAYA-10268 ) for developer analysis.