blend material multi matte

I have a object with a blend material applied , in the blend material I have a base brushed metal tex ( standard vray shader ) & layer 1 is a different material ( also standard Vray Mat) I then have a black white texture driving my blend amount. I want a multimatte id of the 2 different textures , so i have added a material id to each of the vray shaders in the blend & I wasnt sure if it would work & it doesnt. I can easily set it up as a render layer, but is there a way to get it out of the main render layer via render elements?

hope that makes sense

Cheers

Chris

This should be fixed for the next night build tomorrow.

Best regards,
Vlado

cool. thanks Vlado.