Blue

Hi. This is something that started for me as a modeling challenge and later I decided to texture it and render it. Hope you like it. Rendered in 3ds max with V-Ray.





Absolutely gorgeous :slight_smile:

I’m curious about the technique you used for the scales. Zbrush I guess, or maybe another method?

Thank you! Mostly 3ds max for modeling and positioning of the scales. UV to geometry + morph + skinwrap. Zbrush just for detailing.

Nice work and great attention to detail.

yeah really nice, well done.

lovely shader man!

I saw something like this year ago in corona. Is this VRay? Did you get inspiration somewhere?

Wow stunning work!