This now doesn’t work, just downgraded to 2.7.1 and it’s fine again. Previously I could import an animated camera that has been exported via export .vrscene from 3dsmax 25 (best way for me), now, not.
Thanks,
Jason
This now doesn’t work, just downgraded to 2.7.1 and it’s fine again. Previously I could import an animated camera that has been exported via export .vrscene from 3dsmax 25 (best way for me), now, not.
Thanks,
Jason
We are also having the same issue. I can get some cameras to import into 2.8. However others don’t. If they fail to import, i can sometimes fix this by reloading the scene. However this is not garunteed to work.
Thanks
V1
Hi guys,
Can you send us some sample scenes and/or a recording for us to reproduce?
Beast regards,
Alexander
ya got to have them visible when ya send over live link
It’s not live link methodology, it’s sending as a standalone, trust me, this is the best way for some types of setups.
It’s simple to replicate:
Now revert back to Vantage 2.7.1 and repeat the process and you now are able to import stage 7 successfully into Vantage, this then allows you to grab the camera and create a new animated camera under the Animation Editor.
Hope that helps,
Jason
Hi Jason,
I assume you are exporting the animated camera while looking through it, right.? Can you try to export the selected camera and target while looking from either perspective or orthographic view and import that vrscene? On importing that vrscene in the Camera outliner a new camera should be created which you can then select in the Scene track as Active camera. Please let me know if it works for you.
Best regards,
Alexander
Hi,
I’m not really used to vantage, but I’m not able either to export an animated camera from Maya to Vantage.
The only thing that I could make work is via Live Link and starting the render job from Maya
I would like to make it work…
Cheers
The issue should be fixed in 2.8.1
I can now get an animated camera to be imported, but I can’t manage to import several animated cameras (either in the same vrscene or by merging other scenes).
I always have only one single camera after opening or importing a vrscene.
I would be glad to make that work.
oh, got it to work with the vrend command