Hello All,
Just wanted to mention an issue on a scene whereas the VrayPhysicalCamera feature ‘Guess Vert tilt’ shows only on the viewport but not showing on the rendering frame buffer, therefore rendering an uncorrected 3 point perspective.
Any help would be appreciated. Thx
I have wetransferred to support email, it has done it now on a completely different scene.
This only happens randomly, just noticed that the issue also is that although the Vray Frame Buffer is rendering under the label "camera’ , it doesnt only ignore the tilt correction but also ignores the exposure values. as if it went to render a perspective view from the exact camera angle.