I’ve seen that Corona has a feature called “Global Volume Material” but after some tests Icouldn’t achieve an effect of volumetric light like in this video I paste here:
Maybe I’m a newbye in Corona but I’m very interested on it.
At least I’ve achieved an effect of fog but which can’t create such a scattering of the light.
I’ve watched a pair of tricks to achieve this reated with a plane normal to the camera but this is a fake.
Anyone knows if the “Global Volume Material” feature is what I’m looking for inside Corona?.
It is possible with daily builds and it will be possible with 1.0 but it is really slow, I don’t recommend it.
Here is an example rendered with that.
Cheers!
EDTI: BTW it is slow in any path tracer, even in any render engine I dare to say, corona is not the slowest I saw at all, but it’s time consuming to get a noise clean image
Currently you have Corona a7.2, this is an stable build that does not contain some features like interactive rendering and volumetric features.
Daily builds are beta builds for beta testers, it requires an special license and permission to access them, I’m afraid you can’t yet, but all those features will be released soon in 1.0