Whenever I render pool caustics I always get these odd looking areas. I don’t really know how to describe other than it looks like the same effect you’d get on texture on the sides of a box if you applied texture mapping in planar mode rather than box.
I don’t see them in any references photos of swimming pools etc.
The water is simply a flat piece of geometry displaced with Phoenix FD Ocean Tex.
So I’m wondering if its an artifact caused by Corona’s displacement?
@dj_buckley your render doesn’t look odd to me. It looks pretty realistic actually. I mean, if I hadn’t read this post and I saw your render, I wouldn’t say caustics look fake. And given all the examples posted here it looks like there’s nothing wrong with your render, but that’s just my point of view.