Chamfer/Radius for Shaders

Lumion has it, Artlantis has it, so does a lot of other software… It would be great if there was a shader-specific chamfer/bevel/radius slider to soften facets and corners! It really helps renderings get to that heightened level of realism and away from the static/blocky look that is hard to avoid without really labour-intensive modelling.

Here’s a sample video of the Lumion setting:

(A rounded edge option)

@guitarchitect_1 , that has been requested before multiple times already - be aware that we know that many people would love to see this implemented. I’ll forward your feedback and upvote to the feature request!