Chaos Scatter camera clipping + batch render bug

I use Batch Render to queue up shots.

  1. When I set Chaos Scatter camera clipping to active camera, and start batch rendering with selected camera 1, the camera clipping does not update the area for the other cameras.
  2. When I set Chaos Scatter camera clipping to active camera, and start batch rendering without selected any camera, camera clipping does not work at all and scatter in full range.

Hi,

I was able to repro this issue on my end and its now logged in our system to be further reviewed by our devs.

(Report ID=CMAX-1483)

Hello, any news on this?