Vantage was not making any ForestPack items visible / renderable after updating to the latest vray version. RailClone was working fine & Chaos Scatter was working fine, but no forestpack items were rendering.
After rollingback to Vray 6 update 1.2, the items became renderable again
Hi, thanks for posting. For now Forest Pack and Rail Clone are not supported in Vantage with the latest version of V-Ray. Please check this thread, especially post number 5.
We have released version 2.2.0 of Vantage which adds support for the new way V-Ray for 3ds Max exports Forest and Railclone objects. Can you please download the new version and check if it works for you?
Thanks for the response, yes everything is working as normal now. Love the new Displacement & Fur support! Kudos for implimenting this.
A few support features that would really help me as an artist move completely into vantage would be:
1. VrayUVWRandomiser & VrayTriplanar Support for opacity & bump
2. Orthographic width matching 3ds Max viewport width
3. Object based motion blur (not camera based)
4. Brighter render passes
5. 3ds Max Batch Render support
Maybe even some day support for the following:
1. Distance-based tesselation for large scenes (somewhat akin to nanite for unreal)
2. VrayEnmesh & Decal support
Otherwise, i’m blown away with the advances this year from Vantage!
Even on a RTX 4090 or RTX 6000 Ada?, let’s not forget that in a 1-2 years RTX 5090 or what name will have, it’ll be with at least 50% much power than actual Ada gen.
I have installed Vray 6, update 2 and Vantage 2.2.0 and now forest pack isn’t mapping forest edge anymore. If i revert back to vantage 2.1.1 and Vray 6, update 1.2 then forest pack maps forest edge correctly. It also seems to doing something similar with chaos scatter and it’s edge trimming.
V-Ray 6, Update 2 has changed the way forest edge and edge trimming in scatter is exported and we do not support it yet. You do not need to revert back to 2.1.1 version of Vantage, just V-Ray will be sufficient. This will be fixed for the next minor release, however it will not be addresses in the next patch that we will try to release this week, it is mainly aimed to fix crashes.