Chaos Vantage v3.1.0 released

Hello everyone!

Update 1 for Chaos Vantage 3 has just been released and here are the major highlights:

  • Introducing Vantage Hydra delegate for Houdini 20.0, Houdini 20.5 and Houdini 21.0.
  • Initial version of Real-time smoke and fire fluid simulator.
  • Support for different Smoke Color sources (Based on Temperature, Smoke, Fuel, Constant color) for the Volume Grid object.
  • Added splittable side panels. Now Camera and Object tabs can be split in 2 columns.
  • Added overlay post effect layer. Now a solid color or a texture can be overlayed over the render.
  • Fixed crash with specific Gaussian Splat .ply files containing only average colors with no harmonics.
  • Fixed Crash on saving .vantage file when a pivot of an object is moved.
  • Fixed output name not getting stored in a render task when set from the File browser.
  • Fixed specified camera type not being respected when adding all cameras to render queue.
  • Fixed incorrect USD scale from Maya.
  • and more…

We’re also excited to share that Vantage is one of the first Chaos products that introduces a new Cloud Licensing that is built directly into the app as an alternative to the existing License Server. This option will simplify setup, remove the need for VPNs or on-premise servers, and provide faster onboarding with seamless access. But don’t worry - the current licensing will remain available to everyone and you will be able to switch between the two options.

In 2026, all Chaos products will support Cloud Licensing alongside the current License Server.

If you’d like to learn more about the new licensing, please check the FAQ page and demo video. If you have a team or a larger organization, you can plan ahead by reading this guide.

You can find more information about Vantage here:

To get started, visit this link:
https://try.chaos.com/chaos-vantage

You can find the full change log here:
Release notes

You can download the new version and hydra delegate from here:
Download Vantage 3
Download Vantage Hydra delegate

We look forward to your invaluable feedback and insights! ​Thank you all for your support!

Best regards,
The Chaos Vantage team​​​​

Initial version of Real-time smoke and fire fluid simulator.

This is the first time I’ve heard about this! :roll_eyes:
Is there any video of it? :stuck_out_tongue:

Hey Yuji,

The release video will be uploaded a bit later. There you will see all the new features in action :slight_smile:

Best regards,
Alexander

My test :slight_smile:

https://x.com/oakcorp/status/1998708394484765147?s=20

Looks great! It seems your scene was with a Y-up axis and the fire is going to the left. You would have to take the Z Gravity value in the Dynamics tab and add it in the Y value then 0 the Z value:


Best regards,
Alex

And here is the release video:

Hello everyone!

Hotfix 1 for Chaos Vantage 3, update 1 has just been released and here are the major highlights:

New features and Improvements

  • Added playback controls for the volume grid cache files.
  • Global sRGB and filtering parameters for gaussian splats in Render settings tab>Advanced
  • Support for rendering more than 4 volumes along a ray.
  • Align the gravity force of a newly created fluid simulator with the scene up direction.
  • Disabled scaling of simulator object, now grid size is controlled only from the Container grid settings.

Fixes

  • Crash when rendering MultiMatte on dual GPU machine in NVLink mode.
  • Crash when switching primary denoiser from DLSS to Optix while using RTXDI.
  • Crash with specific multi-voxel displaced mesh.
  • Progressive increase of frame render time and RAM with many deforming meshes.
  • Wrong update of UVs when applying materials or changing the texture size during Live Link from SketchUp.
  • Video textures not updating during Live Link from 3dsMax when changing the current frame.
  • Wrong rendering of fire behind smoke.
  • Memory allocated for fluid simulation when no simulation exists in the scene.
  • Redundant evaluation of empty volumes during rendering.
  • Crash when running simulation with emitter from grouped objects.
  • Hydra for Houdini incompatibility when Anima is installed.

You can find the full change log here:
Release notes

You can download the new version from here:
Download Vantage 3

Best regards,
The Chaos Vantage team