Corona 14 - Tonemapping ignored with Takes

Hi,

I had to reinstall Corona 13 over 14 in a hurry last night before launching a batch job. Thanks goodness I always check the first passes before leaving.

The issue : when rendering through takes, per-camera tonemapping settings are ignored and Corona uses the tonemapping of the render settings, leaving you with badly exposed and tuned images.

It happens on my current scene created with Corona 13, but it also happens on a blank scene created in Corona 14, I did a test this morning to confirm the issue (at least on my side).

Cinema 4D 2025.3.3
Corona 14

Hi, I think we have at least one more report like this. We will definitely look into this. I also have the gold leaf issue on my todo - sorry that it is taking so long, lots of things to do!

Having same issue here expect that it happens just between cameras when switching between them using a Scene Object. It will take the Tone mapping values of the first camera and not change the values for the rest of the render.

This issue should be fixed in the new version which you can download it from here: Download | My Chaos

Corona 14 for Cinema 4D, update 1.1

If problem persists, please let us know.

Ps: it might also be worth to try the preview build if the problem persists in corona 14 update 1.1: https://forum.corona-renderer.com/ Chaos Corona 15 for Cinema 4D Previews (daily builds) - Changelog