CoronaMultiMap additional color randomization

Corona MultiMap needs some advanced texmap variation controls. Ability to randomize HSV like in MultiTexture map, would be awesome.

Oh yeah, that’s really more viable solution than three simple spinners in multimap… not. I’m affraid imagine how my slate editor would look if i’d need randomize ten maps with your method.

So basically, the current map might as well stay useless forever. What would even be the appeal of using it compared to already quite powerful and still extremely easy to use MultiTexture plugin if you would have to build up semi-complex network each time you wanted to do some randomization.
Multitexture plug lets you do all of that at same time with 3 clicks. It’s no contender (for 3dsMax users).

Hi,
would it be possible to enlarge the item count to a value higher then 15?
That would be great.

added hue randomization

Added Saturation randomization ? So basic, so usefull, so… missing.