Hello,
I have a simple test scene of the mesh with 4x4 square elements
Each element has planar UVW map and Gradient Ramp Map with Box Gradient Type
The topic and attached picture should explain everything
Thanks
Hello,
I have a simple test scene of the mesh with 4x4 square elements
Each element has planar UVW map and Gradient Ramp Map with Box Gradient Type
The topic and attached picture should explain everything
Thanks
Hi,
I and other users have been asking about this for a long time. Hopefully we will see improvements in this area some day.
https://forum.corona-renderer.com/ UVW randomizer W rotation pivot point
https://forum.corona-renderer.com/ UvwRandomizer - rotate about center
Yes! Big big hope!
So hard to make the randomised tiled flooring with one not seamless texture
Already reported.