Hi amazing team,
I would like to illustrate my 2 wishes here for VrayDisplacementMod:)
Sorry, if my wishes were discussed before
1. Inverse option for Water Level to delete the other part of the geometry.
In this example with Negative Amount of VRayDisplacentMod I want the question marked area to be transparent. How can I do that geometrically without changing of material?
2. Cap option for Water Level
I hope the picture explains by itself. There is a workaround but with Cap Option it would be much faster and better
Thank you!
Dmitry

