would like to ask how can I create materials like this.
They are created from wooden texture. On them are applied thin coloured coating and wooden textures are still visible.
I also need to know RGB number of those colours to be able specify them and have under control colour harmony of my interiors.
And a more correct way to mix the color with the wood would be to use a Mix(value) texture based on the color and the wood texture. So you could adjust between 100% and 0% paint color.
Hello @vaclav_simecek ,
Thank you for posting your question.
Apart from what Micha suggested I would like to point you out to the Coat material layer. Here you can find documentation with examples: V-Ray for Rhino
It allows for more control such as color itself, amount and reflection:
Is the Mix (Value) option working also in V-ray for Rhino? Or is it working just in Blender?
In V-Ray 7 for Rhino, the Simple Mix, Mix (Value), Mix (Operator) and Mix (Map) textures are no longer available. They are replaced by the Layered texture: https://docs.chaos.com/display/VRHINO/Layered