Cullowhee Apartments

I am liking these interior projects that I have been getting. These rendered fast and clean in V-Ray 3.5!




those look great! the living room and bedroom do have a bit of noise.

Yes, I didn’t use the denoiser. Here they are cleaned up.


Nice as allways…

not a huge fan of the big lamp in the foreground in the livingroom though, I think it blocks too much.

The carpet in the bedroom looks great, do you remember where you bought the texture? I could use that type of floor for some offices im working on. There are some maps on textures.com, but I always get some tiling using those…

Looks great bud, the volume light in the kitchen, is that photoshopped in or did you add some volume fog?

Thanks! That is PS [quote=“Syclone1, username:Syclone1”]
Looks great bud, the volume light in the kitchen, is that photoshopped in or did you add some volume fog?
[/quote]

Thanks! I am not sure where I got the carpet; I’ll try to find the resource. The light, I agree, but that was a big blank space I wanted to cover up.

If you delete it, maybe you could open the door slightly behind it to create some interest there? Or add a plant in the lower left of the image, close to the camera, with some DOF?

Some updates


I think they are looking great, just one thing that the ceiling at the stairs looks odd at the top of the wall closest to the camera.

Yeah, I see it. I can PS that out.

Nice!

Probably not your decision but it looks a little odd with the microwave above the stove. Shouldnt there be some kind of hood there instead?

K

They changed it from a vent to the microwave. These microwaves have built in vents, which is exactly what my kitchen has.

that microwave is my least favorite :smile:

I think they all look great.

My only criticisms would be how dark/underexposed they are, and that some of the ceilings appear to have taken on a blue/purple hue?

I used PS’s Camera Raw auto at 80% and levels to balance things out. To me, yours looks a little over exposed, but that could just be a personal preference.

What bothers me most are the textures of wood symmetric… just a few tricks to avoid this and it will be good :wink:

I thought about using a script I have, but didn’t end up getting there.[quote=“Rens, post:3, topic:53994, username:Rens”]
What bothers me most are the textures of wood symmetric… just a few tricks to avoid this and it will be good :wink:
[/quote]

no need script !! what about unwrap or uvw Xform ? whatever… just “break” that symmetry

Nice renders Bobby. Design is lacking (IMO of course), but your renderings look polished.