Depth of field animation

Hello everyone,
Is it possible to animate a static camera that changes depth of field? Let’s say I have a product and I want to gradually change focus from the front to the back. I haven’t figured it out nor in Vray nor in Vray for Grasshopper.

Cheers
Jonas

edit: I have tried to animate the camera target and set Focus Source to Camera Target, but it doesn’t seem to be doing anything while rendering animation, it only works with static renders.

Should work. Did you switch the focus from fixed distance to camera target? Only I know Bongo animation and there it shouldn’t be a problem.

Animatable focus point is on our to-do list.

Correct me if I am wrong, but this hasn’t been implemented yet right?
Any news on when we will have this feature? It could even be as a part of the V-Ray Camera in GH