I’ve got an issue where our render nodes won’t render. They appear to load the scene and then crash, yet when I run the scene directly from 3DS max on the render node it renders without issue.
Though there’s nothing particularly unusual about this material and it used to render fine (about a year ago when this project was last opened - client revisions…!).
Hi, thanks for posting, Have you tried to replace only this material that you suspect is causing issues with a new VRayMtl? Have you tried to enable the “transfer missing assets” checkbox in the distributed rendering settings?
Try these suggestions and let us know how it goes. In case the crash continues you could send us the scene for review. Do that here or through the support contact form. Please don’t forget to include a link to this thread in your message and/or my name in the description.