Our render nodes won’t render. Why they won’t render I do not know, they appear to load the scene into ram up to roughly 700mb then stop - a few minutes later the VRay log shows them as not responding and they restart. This continues to happen and neither node ever contribute any render buckets to the render.
Screenshots attached. The ones showing the task managers are remote sessions on the nodes.
We spent the morning re-setting up the network connections on them to rule out any connection problems.
It’s happened again. This is the VRay Log from one of the nodes:
[2013/J/19|17:36:32] ============================================================
[2013/J/19|17:36:32] Console created, V-Ray A for x64 from Jan 30 2013, 11:51:30
[2013/J/19|17:36:32] ============================================================
[2013/J/19|17:36:32] Compiled with Intel C++ compiler, version 12.1
[2013/J/19|17:36:32] Host is 3dsmax, version 15
[2013/J/19|17:36:32] V-Ray DLL version is 2.00.01
[2013/J/20|08:38:59] Starting DR session from 10.0.0.139
[2013/J/20|08:38:59] Receiving DR scene from 10.0.0.139
[2013/J/20|08:39:39] Constructor entered (loading from file).
[2013/J/20|08:39:39] Setting default filter kernel.
[2013/J/20|08:39:39] Constructor done.
[2013/J/20|08:39:39] Loading from file.
[2013/J/20|08:39:39] Loading filter parameters.
[2013/J/20|08:39:39] Loading done.
[2013/J/20|08:39:39] Constructor entered (loading from file).
[2013/J/20|08:39:39] Setting default filter kernel.
[2013/J/20|08:39:39] Constructor done.
[2013/J/20|08:39:39] Loading from file.
[2013/J/20|08:39:39] Loading filter parameters.
[2013/J/20|08:39:39] Loading done.
[2013/J/20|08:39:39] Constructor entered.
[2013/J/20|08:39:39] Setting default filter kernel.
[2013/J/20|08:39:39] Constructor done.
[2013/J/20|08:39:39] VRenderer destructor entered.
[2013/J/20|08:39:39] VRenderer destructor done.
[2013/J/20|08:39:40] Scene loaded from “C:\Users\Render\AppData\Local\Autodesk\3dsMaxDesign\2013 - 64bit\ENU\temp\vray_server_scene.max”
[2013/J/20|08:39:41] Extracting sequence data from RendParams.
[2013/J/20|08:39:41] Setting up V-Ray parameters for frame rendering.
[2013/J/20|08:39:41] Extracting sequence data from VRender.
[2013/J/20|08:39:41] Forcing multithreading
[2013/J/20|08:39:41] A render elements manager with 1 elements detected
[2013/J/20|08:39:41] Render element: V
[2013/J/20|08:39:41] Current project folder is “C:\Users\vlado\Documents\3dsMax”
[2013/J/20|08:39:41] Checking for missing files.
[2013/J/20|08:39:41] Entering beginSequence().
[2013/J/20|08:39:41] Setting RenderGlobalContext.
[2013/J/20|08:39:41] Broadcasting NOTIFY_PRE_RENDER.
[2013/J/20|08:39:41] warning: VRayExposureCtrl: rendering from a V-Ray physical camera; environment exposure control will be ignored.
[2013/J/20|08:39:41] Preparing renderer… [2013/J/20|08:41:50] error: Could not obtain a license (10061).
[2013/J/20|08:41:50] Calling renderBegin().
[2013/J/20|08:41:50] Sending RenderBegin().
[2013/J/20|08:41:50] Caching camera animation.
[2013/J/20|08:41:50] beginSequence() done.
[2013/J/20|08:41:50] Entering endSequence().
[2013/J/20|08:41:50] Calling renderEnd().
[2013/J/20|08:41:50] Calling renderEnd() on render materials.
[2013/J/20|08:41:50] Unloading bitmaps.
[2013/J/20|08:41:50] Freeing render instances and lights.
[2013/J/20|08:41:50] Sending RenderEnd().
[2013/J/20|08:41:50] Sending RenderEnd() to atmospheric effects.
[2013/J/20|08:41:50] Sending RenderEnd() to render effects.
[2013/J/20|08:41:50] Sending RenderEnd() to the tone operator.
[2013/J/20|08:41:50] Sending RenderEnd() to environment maps.
[2013/J/20|08:41:50] Sending RenderEnd() to override mtl.
[2013/J/20|08:41:50] Broadcasting NOTIFY_POST_RENDER.
[2013/J/20|08:41:50] endSequence() finished.
[2013/J/20|08:41:50] Closing DR session from 10.0.0.139.
[2013/J/20|08:41:50] warning: Failed to delete server scene file “C:\Users\Render\AppData\Local\Autodesk\3dsMaxDesign\2013 - 64bit\ENU\temp\vray_server_scene.max” (0)
[2013/J/20|08:42:31] Extracting sequence data from RendParams.
[2013/J/20|08:42:31] Setting up V-Ray parameters for frame rendering.
[2013/J/20|08:42:31] Extracting sequence data from VRender.
[2013/J/20|08:42:31] Forcing multithreading
[2013/J/20|08:42:31] A render elements manager with 1 elements detected
[2013/J/20|08:42:31] Render element: V
[2013/J/20|08:42:31] Current project folder is “C:\Users\vlado\Documents\3dsMax”
[2013/J/20|08:42:31] Checking for missing files.
[2013/J/20|08:42:32] Entering beginSequence().
[2013/J/20|08:42:32] Setting RenderGlobalContext.
[2013/J/20|08:42:32] Broadcasting NOTIFY_PRE_RENDER.
[2013/J/20|08:42:32] warning: VRayExposureCtrl: rendering from a V-Ray physical camera; environment exposure control will be ignored.
[2013/J/20|08:42:32] Preparing renderer…
I can’t see why it can’t obtain a license. We have 3 seperate license servers, and I can ping all of them from the node.