Error using v-ray transform matrix with vray 6

Hi,

I’m getting the following when I hook up a transform matrix to a shader graph. I have a simple spherical projection set up. When I try to transform that projection using the V-Ray Transform Matrix, it throws the error below. I’ve attached a simple hip as well.

We’re using Houdini 19.5.435 and V-Ray 6.00.21 from 9 Feb 2023​

Thanks,
Chris

Traceback (most recent call last):
File "<stdin>", line 8, in <module>
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 1307, in createMaterialShader
helper.createAndConnectUsdTerminalShader(shader_no de, shader_type, shader_node_output_name)
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 973, in createAndConnectUsdTerminalShader
SolarisShaderTranslatorHelper.createAndConnectUsdT erminalShader(self,
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 891, in createAndConnectUsdTerminalShader
usd_shader_output_path = self.createUsdTerminalShader(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 915, in createUsdTerminalShader
return self.createUsdShaderChain(
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 828, in createUsdShaderChain
self.createAndConnectUsdInputShader( usd_shader_to_connect_to,
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1092, in createAndConnectUsdInputShader
self.createUsdShaderWithTranslator(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1123, in createUsdShaderWithTranslator
return self.createUsdShaderWithThisTranslator(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1135, in createUsdShaderWithThisTranslator
return self.createUsdShaderChain( shader_node, shader_node_output_name,
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 697, in createUsdShaderChain
(usd_shader, inputs_to_follow ) = self.hdkCreateUsdShaderOrGraph(
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 652, in hdkCreateUsdShaderOrGraph
return self.createUsdShaderOrGraph(shader_node, shader_node_output_name, usd_parent_schema, usd_shader_prim_name)
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1169, in createUsdShaderOrGraph
usd_schema = self.createUsdShader(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1399, in createUsdShader
self.createUsdShaderInputAttributes( usd_shader, shader_node )
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 1188, in createUsdShaderInputAttributes
self.createVRayNodeMetaImageFile(usd_shader, shader_node, shader_node_parameter_names)
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 1160, in createVRayNodeMetaImageFile
con_uvwgen_output = self.createUsdShaderChain(con_uvwgen_node, "uvwgen", parent)
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 828, in createUsdShaderChain
self.createAndConnectUsdInputShader( usd_shader_to_connect_to,
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1092, in createAndConnectUsdInputShader
self.createUsdShaderWithTranslator(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1123, in createUsdShaderWithTranslator
return self.createUsdShaderWithThisTranslator(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1135, in createUsdShaderWithThisTranslator
return self.createUsdShaderChain( shader_node, shader_node_output_name,
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 697, in createUsdShaderChain
(usd_shader, inputs_to_follow ) = self.hdkCreateUsdShaderOrGraph(
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 652, in hdkCreateUsdShaderOrGraph
return self.createUsdShaderOrGraph(shader_node, shader_node_output_name, usd_parent_schema, usd_shader_prim_name)
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1169, in createUsdShaderOrGraph
usd_schema = self.createUsdShader(
File "C:\PROGRA~1/SIDEEF~1/HOUDIN~1.435/houdini/python3.9libs\husd\shadertranslator.py", line 1399, in createUsdShader
self.createUsdShaderInputAttributes( usd_shader, shader_node )
File "Q:/appInstalls/vray/6.00.21_d63831a/houdini/19.5.435/vfh_home/husdplugins\shadertranslatorsfh_usd.py", line 1201, in createUsdShaderInputAttributes
con_usd_shader_path = self.usdShaderPrimitivePath(con_node, parent)
TypeError: usdShaderPrimitivePath() missing 1 required positional argument: 'usd_shader_prim_name'
```​
[transformMatrix_vray6_debug.zip|attachment](upload://86jp7BvEU2hMy1l1wKnYOJaWtw6.zip) (18.7 KB)

Thanks!
Will work fine in the next nightly/stable.

Thank you!