Hi, I encounter another one that failed to open, and managed to get a log with more info.
I paste here for ref, I also sent an email to support team.
8-12 15:03:14.318 [normal] Starting Enscape 2.4.1.2-gf81592b
8-12 15:03:14.327 [normal] Executable path: “C:\Users\hsuyce.AS\AppData\Local\Temp\EnscapeStandalone_lxcfsohz.wpd\Bin64\EnscapeClient.exe”
8-12 15:03:14.327 [normal] Max number of threads available: 8
8-12 15:03:14.327 [normal] Microsoft® Windows® Operating System 10.0.17763.1
8-12 15:03:14.330 [warning] Could not load RPCapi.dll
8-12 15:03:14.770 [normal] GLVendor: NVIDIA Corporation
8-12 15:03:14.771 [normal] GLVersion: 4.2.0 NVIDIA 431.60
8-12 15:03:14.771 [normal] GLRenderer: GeForce RTX 2080/PCIe/SSE2
8-12 15:03:14.771 [normal] Context flags: 0x1
8-12 15:03:14.790 [normal] AvailableTextureUnits: 32
8-12 15:03:14.928 [normal] Running in release mode.
8-12 15:03:15.245 [normal] TextureDataManager finished memory upload of updateTextureData: 0 MB in 0 ms.
8-12 15:03:15.304 [normal] Resize framebuffer to: 1264 681 estimated expected memory requirements: 58, memory requirements change by 58, available video memory: 4699
8-12 15:03:15.306 [normal] Resize framebuffer to: 1264 681 estimated expected memory requirements: 18, memory requirements change by 0, available video memory: 4673
8-12 15:03:15.520 [normal] Resize framebuffer to: 320 180 estimated expected memory requirements: 0, memory requirements change by 0, available video memory: 4525
8-12 15:03:15.531 [warning] could not load config C:\Users\XXXXXXXX\AppData\Local\Temp\EnscapeStandalone_lxcfsohz.wpd\userPost.cfg
8-12 15:03:15.641 [normal] Update statistics MaterialDataManager : Added 0 Removed 0
8-12 15:03:15.641 [normal] Largest instance counts:
8-12 15:03:15.641 [normal] Auralization ApplySwitchBuffer() complete!
8-12 15:03:15.641 [normal] Update statistics ModelDataManager : Added 0 Removed 0
8-12 15:03:15.641 [normal] LightDataManager max index: 0 shadowmapped lights: 0
8-12 15:03:15.641 [normal] LightDataManager max index: 0 shadowmapped lights: 0
8-12 15:03:15.642 [normal] LightDataManager max index: 0 shadowmapped lights: 0
8-12 15:03:15.642 [normal] LightManager updateData() complete.
8-12 15:03:15.642 [normal] WorldDataManager::postUpdateObservers() - available video memory: 4522 MB.
8-12 15:03:17.941 [normal] ----- Start switching buffer -----
8-12 15:03:17.944 [normal] Update statistics MaterialDataManager : Added 9357 Removed 1
8-12 15:03:17.949 [normal] ModelRenderManager finished memory upload of reallocateModelDataResources: 109 MB in 1 ms.
8-12 15:03:17.972 [normal] Largest instance counts: 1
8-12 15:03:18.019 [normal] ModelRenderManager finished memory upload of reallocateModelEntityResources: 1 MB in 40 ms.
8-12 15:03:18.027 [normal] Auralization ApplySwitchBuffer() complete!
8-12 15:03:18.263 [normal] Update statistics ModelEntityManager : Added 9354 Removed 0
8-12 15:03:18.263 [normal] Update statistics ModelDataManager : Added 9354 Removed 0
8-12 15:03:18.267 [normal] TextureDataManager finished memory upload of updateTextureData: 0 MB in 0 ms.
8-12 15:03:18.268 [normal] LightDataManager max index: 0 shadowmapped lights: 0
8-12 15:03:18.268 [normal] LightDataManager max index: 0 shadowmapped lights: 0
8-12 15:03:18.268 [normal] LightDataManager max index: 0 shadowmapped lights: 0
8-12 15:03:18.268 [normal] LightManager updateData() complete.
8-12 15:03:18.268 [normal] WorldDataManager::postUpdateObservers() - available video memory: 3220 MB.
8-12 15:03:19.392 [normal] ----- Finished switching buffer -----