Final kitchen

modeling in silo(sub division modeling) rendered in max whit v-ray 2.6 millon of polis hope you like it -
(image a little big 470kb)

and the mesh

as always … great work a little oversaturated but very nice :wink:

i wanna be like you.

Fantastic.
I love your metal and glass…what settings did you use for it?
:lol:

very nice work !!!

like natty said and some anti alias problem but the rendering are great !!!

rendering time please ??

thanks

sorry for my english

very nice zuliban…
the only comment is that the enitre scene seems to have a yellow tint to to it…as if there were some color bleed or something like that…also the entire scene could use much more contrast to make relfections pop out/be stronger…nothing you can’t tweak in Pshop though :wink:

looks good :!:

now try to do an entire space…like the whole kitchen or somtheriing…

paul.

looks awesome !!! very impresive , i like the metal and glass material and great modeling man !!!.. VIVA MEXICO !!!

Eres cabr… de eso no hay duda !!!

Zuli! This is great image,
could you tell us what kind of vegetables is in jar??
:lol: :lol: :lol:

Could you please share your light setup and a sreen grab of your settings
Thanks In advance Gadzooks

wwwwooooowwwww !!!
I like the render !!! is fkn great !!!
how can you do this realism ???

de nuevo k…te quedo con toda su puta madre k !!!
cual es tu tecnica para darle ese realismo ???

!!! arriba tampico !!! jejejejeej :stuck_out_tongue: :stuck_out_tongue:

:shock: as always: it´s the better i saw in this time, do you can work in any place as you woanted, please …We wanted see some animations whit you style…CONGRATULATIONS!!!

hey guys many thx im on cgtalk front page !!!

Great Work
i asked you once about the “rest of the scene” and i meant to ask how do you model the space where your composition is at?
A simple room with openings and you only focus on one part and add detail, or you make this and use som sort of studio lighting or something?

I’m taking a stab off of what I can gather from your image, did you just use one or two lights? One pointing at the scene and one from another angle. It looks like one isn’t checked invisible because everything is reflecting something white (or so it looks)

The image is stunning to me, just try to grasp how you work out your lighting. What types of rendering times didn’t you get?

hey guys many thx im on cgtalk front page !!!

Well done mate :wink:

Great work again Zuliban!

You should really stop using the brightness adjustmend in photohshop though. It’s clamping your colors to about 220 for white point, giving the image a grey look and you lose your highlights. Look at the levels in photoshop.

Zuliban,

great image. You can past this right into a magazine. I assume your original rendering has better AA: For example, between the drawers it looks quite strange.

Two small comments:
-underneat the Zuliban pear I would expect a bit darker shadow.
-The Tomato skin looks a bit too matte.

You did model this completely in mesh right? Well done!

BTW: what QMC settings and material samples you needed for the metal?

hey egz i will buy a new monitor by the next week im thinking on hp or sony they good?

i used hdri and 1 vray light for simulation of a window and about modeling is all poligons nothing special…

Sony has some good monitors. I still recommend the Lacie though. It may be hard to find, but NEC Mitsubishi and Samsung also make monitors with the same tube, you just don’t get the dark exterior and the hood.

I have a 21" Samsung and is very good…but yet cheaper then Sony…

paul.