fix for mirrored instances

anyone having the problems with mirrored instances coming out black,
(mainly when instanciate is on)
just check force 2 sided and its fixed :slight_smile:
same thing if you have normals faced the wrong way and rendering black.

It was just by chance that we found this, considering that vray renders everything 2 sided anyway, it surprised us that forcing 2 sided fixes this hehe

Thanks for this tip. Using instances renders are faaaaster, and now i can use it :smile:

Unfortunnately, this isn’t fixed that way.

You’ll get messed up UVs and a bit darker render for the instanced-mirrored object when the bug occurs (depends on the lighting ambiance though).

You should try to “reset x-form” and then apply a normal modifier with “unify” checked & “flip” unchecked.

Of course, if it’s working on your side, don’t do anything. :wink:

curious that this bug was not present in the earlier builds of Vray. i just noticed that rendering a scene with the latest build the bug appears but i have a rendering of the same object from an early build (1.09.01a) and it looks fine there.

joel

I’ve had this bug for a long long time.