Foam and PHXshaders in IPR mode

Hello, is there a way to set up Foam/PHX shaders in Phoenix 3.0 to see them in IPR mode when testing? The log shows ‘failed to clone phoenixfd atmospheric effect’. Under the phoenixfd effect in render elements (3ds Max 2019), I can only see a section related to GPU and volumegrid export.

CS

Hey, negative, IPR CPU in 3ds Max for Phoenix volumes and particles is still not implemented.