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New dedicated forum section for licensing questions and problems.
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0
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412
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October 11, 2017
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Recommended Simulation hardware
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8
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3436
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October 2, 2020
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How to get Nightly Builds
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0
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17336
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June 22, 2017
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Phoenix Cancelled?? Why?
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10
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1387
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July 5, 2026
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New Phoenix License
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0
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30
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June 19, 2026
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Phoenix and RAM
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28
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1111
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May 11, 2026
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Artifacts in foam with point particles
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0
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42
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April 29, 2026
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Future plans
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30
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2208
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April 10, 2026
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Phoenix units?
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4
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147
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April 9, 2026
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Is Phoenix still around
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1
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259
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March 19, 2026
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Cascading smoke
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7
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328
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February 23, 2026
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Phoenix Liquid and Anima People interaction
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11
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184
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December 23, 2025
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Phoenix FD + Anima
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4
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135
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December 16, 2025
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Local wind force
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4
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143
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December 12, 2025
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Smooth smoke/steam
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1
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62
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November 24, 2025
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Using Particle Volume to prevent generation of splashes/foam
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1
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37
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November 12, 2025
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Create ship wake with Phoenix
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1
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68
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October 24, 2025
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Underwater fluid simulation
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3
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77
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October 16, 2025
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Accessing Phoenix object takes forever when simulating to vdb
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1
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65
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October 15, 2025
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Exporting sim to txt/csv
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0
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54
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October 5, 2025
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Phoenix Particle Shader to VRayProxy Alembic Particles
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0
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51
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October 1, 2025
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Merging Multiple Ocean Meshes
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3
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365
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August 6, 2025
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simulate steam / smoke being sucked through a bended pipe / tube
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8
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157
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July 30, 2025
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Oil water animation
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11
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304
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July 29, 2025
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ountain spraying left and right, not radiall
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0
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58
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July 17, 2025
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Are there any special settings for smoothing out UVW textures?
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0
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56
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July 7, 2025
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particles exerting gravitational force on simulation?
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0
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51
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July 1, 2025
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Square edging on Syrup pour
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15
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209
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June 17, 2025
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Baking PhoenixFD Grid tex to RGB?
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2
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56
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June 17, 2025
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can the particle tuner remove stray particles?
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1
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61
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June 16, 2025
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