fur preview bug

hi,
i was asked by a colleague to plug a falloff-texture into the density-map-slot in order to distribute my fur. vray for cinema does that trick. in maya it didn’t work. had to plug the falloff-texture through a ramp in order to get it to run.
but i was not able to get any visual feedback out of this setup.

is this a known bug?

hope to hear from you soon

mayanic

Does it render correctly though? Can you post a scene with your texture setup?

Best regards,
Vlado

the ramp setup works
when you plug it straight it doesn’t

Ok, best to post a scene then or send to our support guys.

Best regards,
Vlado