Galvanized Steel?

I am trying to create a Galvanized steel look with Vray mat’s and can’t seem to get a good mix. Anyone have a quick soultion for Galvanized Steel?

got a reference picture of what you’re looking for?

I am shooting for something that has this material look… no seams :slight_smile:

http://www.turbosquid.com/FullPreview/Index.cfm/ID/240554

That image looks more like concrete than galvanized steel.

Try creating a galvanic looking procedural or bitmap and add to the diffuse slot of a vray material. Then try adding dark gray to the reflection slot (or mid to light-grey if you check Fresnel), with a refl. glossiness of about 0.55 (or higher if more polished). Also try adding a reflection and/or glossiness map, depending on the flakiness (sp?) of the galvanization. Also consider a galvanic bump map, depending on how rough the galvanization is. Maybe experiment with BDRF and anisotropy, but they may not be as much of an issue with a more matte metal like galvanized steel.

It all kind of depends on the type of galvanization. Here are two very different examples:

http://www.weddingflowersandmore.com/images/baskets/galvanized-sfdl2013.JPG

http://www.umass.edu/theater/images/proplist/washtub%20galvanized%20steel.jpg

Also, like most metals, the most important thing is the environment that is reflected, either through environment maps or modeled context.

in german,but u can translate it :slight_smile:

http://forum.3dmaxforum.net/3ds-max/3ds-max-lehrgaenge/9619-verzinkter-stahl.html