GI Environment Multiplier Issue?

Hallo,

I have this problem with VRay SP2 on 3d Studio Max 9 SP2 x64

When using an image for the GI Environment slot of VRay the Multiplier doesn’t effect the lighting… no matter what value i input in it it is rendering as if it was value 1 all the time. not using an image it works like it should.

Is this a know issue? or something I’m doing wrong… i didn’t need to play with this value for a long time so i didn’t notice this problem till now.

Thanks

It has always been this way; the multiplier only affects the color. If you need to boost the environment map, you can use its own settings for this (e.g. RGB level).

Best regards,
Vlado

Really?!?

This issue came up while i was going over this tutorial by neoscape artist Hao La at The Area
http://area.autodesk.com/index.php/tutorials/tutorial\_index/exterior\_scene\_night\_lighting/

He uses Multiplier 7 with an image in the slot ?!?! I’m confused now

but hey - you made the software, I’ll do what you suggested with the RGB levels.

Thanks for the quick response!