This has really been bugging me for a while but I just can’t get any good shadows in my scene with just a HDRI. I have tried several HDRi maps and its as though shadows practically don’t exist. I load my maps with 32 def exposure and set the gamma to around 0.75, and still the shadows are weak as hell. I even tried custom editing my maps so the sun is just a pure white circle with a very dark blue sky. I think maybe my problem is the highlight exposure? Both metal Ray and Vray require a skylight in the scene does Corona also require that? I will post en example tomorrow of what my scene is looking like right now. One of the maps I am use is peter guthrie blue sky sun maps so I am not using weak maps by any means.
I am able to get nice shadows but then we have a problem with fireflies, workaround with corona sun is to hide it from reflection but what can we do for hdri ?
Can’t we have an option to clamp the hdri for reflection only ?
Do the objects with fireflies have reflection? If yes, then you either need to blur this reflection, or use reflection environment override (with something without the bright spot)