This is my first post, I am working on a project of a simple beakout area. But I’m getting a lot of colour bleed from the floor. Is there anything I can do different?
I using vraysun/sky/camera with reinhard color mapping with a burn value of 0.3. I’m also working in gamma 2.2.
Thank you in advance.
Ash
Dude you could try and change your window glass mat… i had to do that on your test scene to get the direct sun light in… try and add a background image as well matey..
Arkitec - Ceiling is simple boxes with two ceiling grid maps applied. There is a vraylight on top of the drop ceiling pointing up onto main one. Lights were downloaded from ERCO site, with IES files.
tONy31 - I will look at glass material. I am very please with result, but I have a way to go to get to your level. I hope to post some new images soon. Thanks again for your help.
Nice work. It may be the color scheme but it appears to be a little it too evenly lit in that some surfaces you may expect to be a touch darker since they are in shadowed areas. Very minor thing though imho..
A background would help finish it off as mentioned but otherwise looks great