Problem: nightly versions after 22474 (August 8th) crash Houdini MacOS Arm64 on render.
This is valid for versions for Houdini 19.5.716, Houdini 19.5.682, Houdini 19.5.640.
TLDR: Long winded description of my testing:
New Houdini Apprentice 19.5.716 is out, so I downloaded the latest nightlie. Installed. On render, once VFB appears Houdini crashes.
Ok, try slightly older Vray nightly. Same crash.
Ok, maybe it’s Houdini fault - try Vray with another Houdini version (19.5.682, 19.5.729). Same crash.
Ok, let’s try with my old Vray nightly that was working so far - vray_adv_61009_houdini19.5.682_244deb0_22474_insta ll_mac_arm64 (from 8 August). Houdini, all versions, including the newest, renders just fine!
So, ok, problems _seems_ to be with Vray and not with Houdini. Let’s see when thing break down. Try vray_adv_61009_houdini19.5.682_0b00d89_22497_insta ll_mac_arm64. This means my working Vray will be overwritten.
Crash on render. I start to worry that some process on my Mac is breaking each new V-Ray install. Let’s reinstall my old vray_adv_61009_houdini19.5.682_244deb0_22474_insta ll_mac_arm64.
Ok, renders just fine, so _maybe_ it’s not something on my Mac.
Finally, repeated the process with Vray for Houdini 19.5.640. Same result - newer versions crash, the version from 8 August (vray_adv_61009_houdini19.5.640_92dd682_22457_inst all_mac_arm64) works fine.
So it seems, something was changed after release 22474 that breaks builds for MacOS Arm64.
Also, have to mention this, I have running Crowdstrike Falcon (sorry, company environment) so it might be that the builds are fine, but Falcon somehow messes up with the new builds.