How about a Vray Camera exposure control ?

Why ?
Because it would allow to do render test in simple perspective view !
Actually i (we) need to render trough a Vray physicalcamera to get correct exposure :frowning:

In VRay 2.0 it’s already included.

Effects
    • VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
    • VRayExposureControl plugin for proper exposure of regular viewport and camera views

Oups missed that :slight_smile:
Really cool !

Thanks