Why ?
Because it would allow to do render test in simple perspective view !
Actually i (we) need to render trough a Vray physicalcamera to get correct exposure ![]()
In VRay 2.0 it’s already included.
Effects
• VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
• VRayExposureControl plugin for proper exposure of regular viewport and camera views
Oups missed that ![]()
Really cool !
Thanks