How can I control the location/orientation of the light texture (lightdome)? Controls seem to be missing from V5.
Just rotate the light.
That’s what I did, but I have no visual reference so it’s trial & error process. Thanks.
Hello @it_refplus ,
You can start the Interactive render and you will see the rotation of your dome light as you adjust it. I hope this is of help.
it is very simple.The x-axis indicates the direction of light in HDRI.
A more efficient way would be to be able to see HDR in a viewport. Interactive render is not responsive enough for now.
I tested your dome version. Is good. Thank you, it will make my job easier.
Only why it is not implement to VRAY by default?
Thanks @sirio76 for pointing out a mirroring issue (only in the viewport). Now that’s fixed and I have also added a couple of other nifty controls.
Adding also a few screenshots and a short screen rec of the setup ![]()
forum-06-DomePreview.zip (93.7 KB)
Wow! thanks a lot for the update Yunal ![]()



