New VrayBitmap (instead of VrayHDRI) - possible to rotate Domelight horizontally in Viewport?

Hi,
I remember I could rotate my domelight manually in the viewport once.
Now I have only “Coordinates”.

Is there a way to rotate horizantally?
Played with the rotate button but did not understand what’s happening… all coordinates change but it feels not controlled…

Thanks

EDIT: Found out that “Offset V” is rotating horizontally. Still better would be control over dome light rotation in viewport… in case there is the option. thanks

There is an option in the Dome light settings to lock the texture to the dome light icon in the viewport, see the attachment. More information is available here:

Best regards,
Vlado