Hi guys! I’m currently working on a project in which we will use a black carpet floor like the attached one. Anyone know how to achieve something similar?
Thanks in advance!
You may use these advices. Velvet carpet - Corona for 3ds Max :: Help Required - Chaos Forum
Thats almost the same material, only blending map might be more blurry.
I still haven’t managed to re-create a good looking material like this. This drives me crazy, I even have a small bag made of such material on my desk right now, trying to figure out how to make it. ![]()
It looks like the effect is caused by the tiny hair which make up the surface. They are bent in different directions, so the reflectivity is dependent on viewing direction. I was thinking of masking anisotropy, or anisotropy rotation, but never succeeded in this.
In all honesty, in this particular case (in reference above) a simple good diffuse map (procedural or texture, whatever suits you), bump, and broad (0 glossy) specular, would give a perfect illusion.
Unless it is to be animated. ![]()
No, because such dense structure of carpet wouldn’t really vary speculars unless looked up very up-close. It’s also flat. No issue with animation.
Hi,
I’ve found this tutorials which might bring a solution:
http://www.ronenbekerman.com/making-of-black-living/
If you scroll down there’s an explanation on how to do the dark rug material.
velvet.zip (2.68 MB)