How to add dome light with HDR to the scene? Thanks.
Thanks man, and what is the difference between regular usage of HDR in world environment and in dome?
No problem, brother.
You know, honestly, I don’t know what the difference is. I use that setup I sent with the Environment mapping node because it works for me. I honestly can’t remember if there was something with building it the other way or not.
I’m gonna call it a night, but if you happen to try both and figure it out, I would love to know.
Thank you.
https://github.com/bdancer/vb30/wiki
Meant to give you that and somehow didn’t. You’ll wanna make sure you keep that as a handy bookmark.
And to answer about the difference, I wanna say the one I use (from the rotate HDRI image) works with the GPU but maybe the other didn’t(?). All I use is GPU, so I do some things a little different and I am almost (pretty) sure it was something about that.
Check this thread:
http://forums.chaosgroup.com/showthread.php?89981-Bitmap-Texture-Buffer-gone&p=708163#post708163
Simpler and easier. Sorry for any confusion.
