How to add dome light with HDR to the scene?

How to add dome light with HDR to the scene? Thanks.

Try these, my man:

https://raw.githubusercontent.com/bdancer/vb-wiki/master/images/nodes/vb30\_nodes\_ibl.png

https://raw.githubusercontent.com/bdancer/vb-wiki/master/nodes\_tutorials/vb30\_rotate\_hdri.png
HDRI_Help.zip (119 KB)

Thanks man, and what is the difference between regular usage of HDR in world environment and in dome?

No problem, brother.

You know, honestly, I don’t know what the difference is. I use that setup I sent with the Environment mapping node because it works for me. I honestly can’t remember if there was something with building it the other way or not.

I’m gonna call it a night, but if you happen to try both and figure it out, I would love to know.

Thank you.

https://github.com/bdancer/vb30/wiki

Meant to give you that and somehow didn’t. You’ll wanna make sure you keep that as a handy bookmark.

And to answer about the difference, I wanna say the one I use (from the rotate HDRI image) works with the GPU but maybe the other didn’t(?). All I use is GPU, so I do some things a little different and I am almost (pretty) sure it was something about that.

@KUKLASHA.

Check this thread:
http://forums.chaosgroup.com/showthread.php?89981-Bitmap-Texture-Buffer-gone&p=708163#post708163

Simpler and easier. Sorry for any confusion.