probably the answer of my question is very obvious, but I’m really struggling in finding it… XD
Let’s say I’ve completed an image and I’ve applied a full denoise. Then, I have ro re-render a small region of the image beacuse of some requested changes.
at the end of the region render, the denoise , applies only to the region selected, and the rest of the image previously rendered is not denoised anymore.
There is a way to “burn” the denoise to the image… or I perhaps I could apply the denoise to the whole image?
Denoising relies on some additional render elements, which need to be rendered, but are invisible to the user. My guess is that when you are using Corona’s regions, you are limiting those special elements to the selected area only, so there is no data how to denoise the rest of the image. But if using 3ds Max regions works, then I suppose this should be improved.