How to avoid faceted glass with glossy refraction?

Hi guys
i’m expiriencing this problem in the latest project i’m working on… irrmap + lc

and glass mat

Thx
:slight_smile:

Looks like lightcache to me .. use a fixed filter ..
show us your settings.

Try turning off ‘use lightcache for glossy rays’ in LC parameters

Thx both for your replies… i’ve unchecked “use lightcache for glossy rays” and now works ! :slight_smile: :smile: