Hi,
I need to render a complex scene opened by a clipping plane, but I get strange artefacts through the space by wrong filled holes. I would like to disable the hole filling. A simple basic clipping world be good enough. How can I do it?
-Micha
Hi,
I need to render a complex scene opened by a clipping plane, but I get strange artefacts through the space by wrong filled holes. I would like to disable the hole filling. A simple basic clipping world be good enough. How can I do it?
-Micha
Hi,
Just enable the Clipper material in the Asset Editor and don’t connect anything to the input slot.
Konstantin
Hi @Konstantin I tried this but it doesn’t help at my last project. If I added a material where is set “unseen for camera” it works better. Also disabling Embree helps a little, but some bad effects stay visible. I wished, I could disable any filling creation like the Rhino clipping looks.
You could check a test scene which I sent per email → **155-331-2276 **.