Hello!
As one can see in the picture, the floor in my scene is quite repetitive.
I heard that you can solve this by using the UVW Randomiser. Unfortunately I’m unable to find a good tutorial online, so I wanted to ask in the forum.
I don’t want to vary the stone texture, just the offset and rotation, so the floor looks more realistic.
Is there an easy way to do this? I’m new to cinema/corona and also don’t know how to use the node material editor…
Thank your all answers:)
-Paul
