Is it possible to make a prism, and put a material on it that combined with caustics would turn a white direct light into rainbow light that will be reflected/refracted onto the floor near the prism??? Right now I can get the prism to correctly bend the light where it needs to go, but instead of rainbow reflections I get white ones…
ApocGFX, your message prompted my to try out rendering a prism using my dispersion material. Here’s the result:
Seems to work on a basic level, but it doesn’t produce the entire spectrum - it stops at blue, so no indigo or violet.
The material works in a similar manner to Artizen’s technique, except it uses Shellac material to composite the three IOR channel together in Max, rather than comping them in photoshop.
You can down load the max file of this scene/material here: