IES lights added

You’re a great developer, thank you!

Sweet! But it seems rotating the lights does not seem to give correct results.
iesRotated.zip (24.7 KB)

Looks like trading your soul with devil for programming skills really pays off + you get a bunch of followers.

it’s small bag, I think in the next release it will not :smiley:

I wish I wouldn’t have sold it already to Autodesk years ago… a really bad deal when I see what keymaster got :smiley:

That’s for sure :smiley:

It is a bug… ! I described in the mantis.


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i start trying ies corona , but i found this in material editor.

i delete in copy all the file and still the something.

am i the only one who has that problem?

Can you send me an example IES file (better yet, with scene), all mine seems to work

Keymaster for president !
Thanks a lot ! will wait for the legacy release

Sweet! But it seems rotating the lights does not seem to give correct results.

For me they didnt work when i put them upside down…

Cheers,

I was waiting for this! I’ll try as soon as I can! Thank you

rotation is fixed

and aliasing too

Cool! Very fast!

Hi,

i tried the last build, still dont work the ies for me when i rotate de light 180º, here i attach some image examples.

1º the same light with same ies rotated 180º.
2º the same light deactivating ies.

Cheers,


works for me, probably still old build, I’ve dropped another ones

Well, while I was rendering a test image with IES lights, suddenly max shut down. It was after 2 o 3 hours of testing and I didn’t change anything in particular to cause an error. I can’t know which error cause the shut down. Opening an autoback I got huge IES web in viewport: I had 2 standard corona rectangular lights with no IES and opening the autoback the IES file was added to this lights.

While choosing IES file I get weird results like a totally white render, even at super low multiplier. I know these file are right because with other render engine they render normally.

I also noticed that get clean reflective material is really really difficult with CoronaLights. I let render a region to a quite high render pass to see if I can get out of noise, but even at pass 1725 after 6,5 minutes it’s not clean, with some rough math it means that to render a 1280x720 I have to wait for about 2,38 hours, and for an image twice bigger about 9,5 hours. Render settings are almost the default, PT+PT 4 samples and lights samples multiplier at 10, last build.


try HD cache for secondary solver

I think the picture understandable I’m talking about … :smiley:


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And still, why the shadow from a chair leg when the shadow from all the rest behaves on another so strange looks?

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