The horizontal and vertical shift parameters on Perspective Control rollout from Physical Camera makes IPR stop refining the image. Tilt is working fine here. The bug happens in realtime with IPR active, changing those parameters cause the problem right away.
Hmmmm, very curious. To me it’s happening quite consistently, even on simples cases like a plane and a teapot. Will try to make a screen capture when I have some time…
In max 2018 and Vray 3.60.03 this is not happening anymore. Although I’m having some other troubles with IPR stopping the refinement, but it’s not consistent to reproduce.
yes i’ve the same issue.
a trick is with lens shift values modified, ipr render go only if i click and hold vray frame buffer window!
But not very useful…
3dsmax 2016 + vray 3.60.04 NOT WORK
3dsmax 2018 + vray 3.60.04 WORK
Can anyone solve this problem in max 2016 version?