hi!
there is a big difference in performance (moving and navigating) while working in the vfb compared to in the viewport of 3ds max
while enabling ipr in viewport and moving just a simple sphere, its not really realtime but very laggy.
is this a max issue? Will this be better in the future? Or there wont be any updates for that?
I have the opposite, while both are slow and laggy, doesn’t matter the resolution 2K or 4K, the viewport IPR is a tiny bit more responsive: https://www.youtube.com/watch?v=ofAI48iFp6U
Have you guys tried updating your chipset drivers? There’s another thread about the same issue where users claim updating the chipset drivers helped. Also, is the slow IPR or Viewport IPR (ActiveShade) happening with Arnold?
And, as I’ve mentioned before, you could lower the viewport IPR resolution (default = 1) via MaxScript: renderers.current.ipr_viewport_resolution=0.5